| Acidpaste | Rare | Paste | 1–2 Bags | Eats away walls and surfaces in bright flashes |
| Armor Stitcher | Uncommon | Tool | 3–5 Handfuls | Spend Hope to clear that many Armor Slots |
| Attune Potion | Common | Potion | 1–2 Handfuls | +1 to next Instinct Roll |
| Blinding Orb | Legendary | Orb | 3+ Bags | Flash of light; targets within Close become Vulnerable |
| Blood of the Yorgi | Rare | Potion | 1–2 Bags | Teleport to a visible point within Very Far range |
| Bolster Potion | Common | Potion | 1–2 Handfuls | +1 to next Strength Roll |
| Bonding Honey | Legendary | Honey | 3+ Bags | Glue two objects together permanently |
| Bridge Seed | Legendary | Seed | 3+ Bags | Grow vines to a point within Far range; lasts until rest |
| Channelstone | Rare | Stone | 1–2 Bags | Use a vault spell or grimoire once, then return it |
| Charm Potion | Common | Potion | 1–2 Handfuls | +1 to next Presence Roll |
| Circle of the Void | Legendary | Circle | 3+ Bags | No magic in void up to Far range; immune to magic |
| Control Potion | Common | Potion | 1–2 Handfuls | +1 to next Finesse Roll |
| Death Tea | Legendary | Tea | 3+ Bags | Crit kills target; if no crit before long rest, you die |
| Dragonbloom Tea | Legendary | Tea | 3+ Bags | Fiery breath: 2d20 physical to Close adversaries |
| Dripfang Poison | Legendary | Poison | 3+ Bags | Target takes 8d10 direct magic damage |
| Enlighten Potion | Common | Potion | 1–2 Handfuls | +1 to next Knowledge Roll |
| Feast of Xuria | Legendary | Food | 3+ Bags | Clear all HP and Stress; gain 1d4 Hope |
| Featherbone | Legendary | Bone | 3+ Bags | Control falling speed for minutes equal to level |
| Gill Salve | Uncommon | Salve | 3–5 Handfuls | Breathe underwater for minutes equal to level |
| Grindletooth Venom | Common | Venom | 1–2 Handfuls | Add d6 to next physical weapon damage roll |
| Growing Potion | Legendary | Potion | 3+ Bags | Double size; +2 Strength, +1 Proficiency until rest |
| Health Potion | Uncommon | Potion | 3–5 Handfuls | Clear 1d4+1 HP |
| Homet's Secret Potion | Rare | Potion | 1–2 Bags | Next successful attack critically succeeds |
| Hopehold Flare | Rare | Flare | 1–2 Bags | Allies roll d6 on Hope spend; on 6, free effect |
| Improved Arcane Shard | Uncommon | Shard | 3–5 Handfuls | Throw: 2d20 magic damage to group within Far range |
| Improved Grindletooth Venom | Uncommon | Venom | 3–5 Handfuls | Add d8 to next physical weapon damage roll |
| Jar of Lost Voices | Legendary | Jar | 3+ Bags | Deafening echo: 6d8 magic damage within Far range |
| Jumping Root | Uncommon | Root | 3–5 Handfuls | Leap up to Far range once without rolling |
| Knowledge Stone | Legendary | Stone | 3+ Bags | On death, ally takes a card from your loadout |
| Major Arcane Shard | Rare | Shard | 1–2 Bags | Throw: 4d20 magic damage to group within Far range |
| Major Attune Potion | Rare | Potion | 1–2 Bags | +1 to Instinct until next rest |
| Major Bolster Potion | Rare | Potion | 1–2 Bags | +1 to Strength until next rest |
| Major Charm Potion | Rare | Potion | 1–2 Bags | +1 to Presence until next rest |
| Major Control Potion | Rare | Potion | 1–2 Bags | +1 to Finesse until next rest |
| Major Enlighten Potion | Rare | Potion | 1–2 Bags | +1 to Knowledge until next rest |
| Major Health Potion | Legendary | Potion | 3+ Bags | Clear 1d4+2 HP |
| Major Stamina Potion | Legendary | Potion | 3+ Bags | Clear 1d4+2 Stress |
| Major Stride Potion | Rare | Potion | 1–2 Bags | +1 to Agility until next rest |
| Minor Health Potion | Common | Potion | 1–2 Handfuls | Clear 1d4 HP |
| Minor Stamina Potion | Common | Potion | 1–2 Handfuls | Clear 1d4 Stress |
| Mirror of Marigold | Legendary | Mirror | 3+ Bags | Spend Hope to negate damage; mirror shatters |
| Morphing Clay | Uncommon | Clay | 3–5 Handfuls | Spend Hope to alter face; unrecognizable until rest |
| Mythic Dust | Rare | Dust | 1–2 Bags | Add d12 to next magic weapon damage roll |
| Ogre Musk | Legendary | Musk | 3+ Bags | Prevent tracking by any means until next rest |
| Potion of Stability | Uncommon | Potion | 3–5 Handfuls | Choose one additional downtime move |
| Redthorn Saliva | Rare | Saliva | 1–2 Bags | Add d12 to next physical weapon damage roll |
| Replication Parchment | Uncommon | Parchment | 3–5 Handfuls | Copy another parchment's contents; becomes mundane |
| Shrinking Potion | Legendary | Potion | 3+ Bags | Halve size; +2 Agility, -1 Proficiency until rest |
| Sleeping Sap | Legendary | Sap | 3+ Bags | Fall asleep for full night's rest; clear all Stress |
| Snap Powder | Uncommon | Powder | 3–5 Handfuls | Mark a Stress and clear a HP |
| Stamina Potion | Uncommon | Potion | 3–5 Handfuls | Clear 1d4+1 Stress |
| Stardrop | Legendary | Drop | 3+ Bags | Comet hailstorm: 8d20 physical within Very Far range |
| Stride Potion | Common | Potion | 1–2 Handfuls | +1 to next Agility Roll |
| Sun Tree Sap | Legendary | Sap | 3+ Bags | Roll d6: clear HP, clear Stress, or gain a scar |
| Sweet Moss | Legendary | Moss | 3+ Bags | During rest clear 1d10 HP or 1d10 Stress |
| Unstable Arcane Shard | Common | Shard | 1–2 Handfuls | Throw: 1d20 magic damage to group within Far range |
| Varik Leaves | Common | Leaves | 1–2 Handfuls | Immediately gain 2 Hope |
| Vial of Darksmoke | Uncommon | Vial | 3–5 Handfuls | Roll Agility d6s; add highest to Evasion vs attack |
| Vial of Moondrip | Common | Vial | 1–2 Handfuls | See in total darkness until next rest |
| Wingsprout | Legendary | Sprout | 3+ Bags | Fly for minutes equal to your level |